< !DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN" > < HTML > < HEAD > < meta charset = "utf-8" /> < TITLE > Code trái tim đp GameVui < META NAME = "Generator" CONTENT = "EditPlus" > < META NAME = "Author" CONTENT = "" > < META NAME = "Keywords" CONTENT = "" > < META NAME = "Description" CONTENT = "" > < style > html, body { height: 100%; padding: 0; margin: 0; background: #000; display: flex; justify-content: center; align-items: center; } .box { width: 100%; position: absolute; top: 50%; left: 50%; transform: translate(-50%, -50%); display: flex; flex-direction: column; } canvas { position: absolute; width: 100%; height: 100%; } #pinkboard { position: relative; margin: auto; height: 500px; width: 500px; animation: animate 1.3s infinite; } #pinkboard:before, #pinkboard:after { content: ''; position: absolute; background: #FF5CA4; width: 100px; height: 160px; border-top-left-radius: 50px; border-top-right-radius: 50px; } #pinkboard:before { left: 100px; transform: rotate(-45deg); transform-origin: 0 100%; box-shadow: 0 14px 28px rgba(0,0,0,0.25), 0 10px 10px rgba(0,0,0,0.22); } #pinkboard:after { left: 0; transform: rotate(45deg); transform-origin: 100% 100%; } @keyframes animate { 0% { transform: scale(1); } 30% { transform: scale(.8); } 60% { transform: scale(1.2); } 100% { transform: scale(1); } } < BODY > < div class = "box" > < canvas id = "pinkboard"> < script > /* * Settings */ var settings = { particles: { length: 2000, // maximum amount of particles duration: 2, // particle duration in sec velocity: 100, // particle velocity in pixels/sec effect: -1.3, // play with this for a nice effect size: 13, // particle size in pixels }, }; /* * RequestAnimationFrame polyfill by Erik Möller */ (function() { var b = 0;var c = ["ms","moz","webkit","o"];for (var a = 0;a < c.length && !window.requestAnimationFrame;++a) { window.requestAnimationFrame = window[c[a]+"RequestAnimationFrame"];window.cancelAnimationFrame = window[c[a]+"CancelAnimationFrame"] || window[c[a]+"CancelRequestAnimationFrame"]}if (!window.requestAnimationFrame) { window.requestAnimationFrame = function(h,e) { var d = new Date().getTime();var f = Math.max(0,16-(d-b));var g = window.setTimeout(function() { h(d+f)},f);b = d+f;return g }}if (!window.cancelAnimationFrame) { window.cancelAnimationFrame = function(d) { clearTimeout(d)}}}()); /* * Point class */ var Point = (function() { function Point(x, y) { this.x = (typeof x !== 'undefined') ? x : 0; this.y = (typeof y !== 'undefined') ? y : 0; } Point.prototype.clone = function() { return new Point(this.x, this.y); }; Point.prototype.length = function(length) { if (typeof length == 'undefined') return Math.sqrt(this.x * this.x + this.y * this.y); this.normalize(); this.x *= length; this.y *= length; return this; }; Point.prototype.normalize = function() { var length = this.length(); this.x /= length; this.y /= length; return this; }; return Point; })(); /* * Particle class */ var Particle = (function() { function Particle() { this.position = new Point(); this.velocity = new Point(); this.acceleration = new Point(); this.age = 0; } Particle.prototype.initialize = function(x, y, dx, dy) { this.position.x = x; this.position.y = y; this.velocity.x = dx; this.velocity.y = dy; this.acceleration.x = dx * settings.particles.effect; this.acceleration.y = dy * settings.particles.effect; this.age = 0; }; Particle.prototype.update = function(deltaTime) { this.position.x += this.velocity.x * deltaTime; this.position.y += this.velocity.y * deltaTime; this.velocity.x += this.acceleration.x * deltaTime; this.velocity.y += this.acceleration.y * deltaTime; this.age += deltaTime; }; Particle.prototype.draw = function(context, image) { function ease(t) { return (--t) * t * t + 1; } var size = image.width * ease(this.age / settings.particles.duration); context.globalAlpha = 1 - this.age / settings.particles.duration; context.drawImage(image, this.position.x - size / 2, this.position.y - size / 2, size, size); }; return Particle; })(); /* * ParticlePool class */ var ParticlePool = (function() { var particles, firstActive = 0, firstFree = 0, duration = settings.particles.duration; function ParticlePool(length) { // create and populate particle pool particles = new Array(length); for (var i = 0; i < particles.length; i++) particles[i] = new Particle(); } ParticlePool.prototype.add = function(x, y, dx, dy) { particles[firstFree].initialize(x, y, dx, dy); // handle circular queue firstFree++; if (firstFree == particles.length) firstFree = 0; if (firstActive == firstFree) firstActive++; if (firstActive == particles.length) firstActive = 0; }; ParticlePool.prototype.update = function(deltaTime) { var i; // update active particles if (firstActive < firstFree) { for (i = firstActive; i < firstFree; i++) particles[i].update(deltaTime); } if (firstFree < firstActive) { for (i = firstActive; i < particles.length; i++) particles[i].update(deltaTime); for (i = 0; i < firstFree; i++) particles[i].update(deltaTime); } // remove inactive particles while (particles[firstActive].age >= duration && firstActive != firstFree) { firstActive++; if (firstActive == particles.length) firstActive = 0; } }; ParticlePool.prototype.draw = function(context, image) { // draw active particles if (firstActive < firstFree) { for (i = firstActive; i < firstFree; i++) particles[i].draw(context, image); } if (firstFree < firstActive) { for (i = firstActive; i < particles.length; i++) particles[i].draw(context, image); for (i = 0; i < firstFree; i++) particles[i].draw(context, image); } }; return ParticlePool; })(); /* * Putting it all together */ (function(canvas) { var context = canvas.getContext('2d'), particles = new ParticlePool(settings.particles.length), particleRate = settings.particles.length / settings.particles.duration, // particles/sec time; // get point on heart with -PI <= t <= PI function pointOnHeart(t) { return new Point( 160 * Math.pow(Math.sin(t), 3), 130 * Math.cos(t) - 50 * Math.cos(2 * t) - 20 * Math.cos(3 * t) - 10 * Math.cos(4 * t) + 25 ); } // creating the particle image using a dummy canvas var image = (function() { var canvas = document.createElement('canvas'), context = canvas.getContext('2d'); canvas.width = settings.particles.size; canvas.height = settings.particles.size; // helper function to create the path function to(t) { var point = pointOnHeart(t); point.x = settings.particles.size / 2 + point.x * settings.particles.size / 350; point.y = settings.particles.size / 2 - point.y * settings.particles.size / 350; return point; } // create the path context.beginPath(); var t = -Math.PI; var point = to(t); context.moveTo(point.x, point.y); while (t < Math.PI) { t += 0.01; // baby steps! point = to(t); context.lineTo(point.x, point.y); } context.closePath(); // create the fill context.fillStyle = '#FF5CA4'; context.fill(); // create the image var image = new Image(); image.src = canvas.toDataURL(); return image; })(); // render that thing! function render() { // next animation frame requestAnimationFrame(render); // update time var newTime = new Date().getTime() / 1000, deltaTime = newTime - (time || newTime); time = newTime; // clear canvas context.clearRect(0, 0, canvas.width, canvas.height); // create new particles var amount = particleRate * deltaTime; for (var i = 0; i < amount; i++) { var pos = pointOnHeart(Math.PI - 2 * Math.PI * Math.random()); var dir = pos.clone().length(settings.particles.velocity); particles.add(canvas.width / 2 + pos.x, canvas.height / 2 - pos.y, dir.x, -dir.y); } // update and draw particles particles.update(deltaTime); particles.draw(context, image); } // handle (re-)sizing of the canvas function onResize() { canvas.width = canvas.clientWidth; canvas.height = canvas.clientHeight; } window.onresize = onResize; // delay rendering bootstrap setTimeout(function() { onResize(); render(); }, 10); })(document.getElementById('pinkboard')); < div class = "center-text", style = "background-color:rgb(0, 0, 0); width: 100%; color: rgb(225, 12, 168); height:100%; font-size: 31px; font-style: italic; display: flex; align-items: center; justify-content: center; margin-bottom: 5px; text-align: center;">CÔ HARI XINH ĐP